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Discuss features, changes, and ideas related to the last game drop of 2026! For feedback about Minecraft in general, explore other categories.

140

Snow-logging on fences, slabs, stairs, and plants (for Java)

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  • 2
    Registered User commented
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    Yes Please! 

  • 4
    Registered User commented
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    YES PLEASE!! 

    It should NOT however be like how cushions work because cushions are entities. But there are other ways to do it. A more flexible system for block logging that natively allows fluids and even blocks to be logged would be very nice. Its been done by mods and i don't get why it wasn't implemented in vanilla in 1.13.

  • 4
    Registered User commented
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    I totally agree. Add to this snowy grass & shrubs, as well as snowy leaves, and every snowy biome would be so much more immersive.

  • 1
    Registered User commented
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    it's really needed

  • 1
    Registered User commented
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    Absolutely needed to be able to build anything decent in snowy biomes and it would bring parity with bedrock edition.

  • 1
    Registered User commented
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    perfect time for this too. some java players still don't know that this a thing on bedrock and its funny seeing their reactions

  • 0
    Registered User commented
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    I like the idea, but Minecraft Bedrock could also use it.

     

  • 0
    Registered User commented
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    I do want this (I had made a post about expanding snowlogging to include more block combinations) for Bedrock at least, if not both versions. However, currently snowlogging is more of an unfinished feature, as the block that is layered (one block is the main block, and keeps its properties, the other is the layered one) loses its properties usually (the exception is waterlogging, which was likely custom coded to include water properties). As examples, firefly bushes and wither roses lose their particles, wither roses lose their damaging properties, and all layered blocks lose their selection boxes and (as can be seen with add ons) lose their collision boxes. As a result, this feature would take a lot of work to complete. So much, especially due to the number of combinations possible opening up numerous ways for things to go wrong, that I wouldn't be suprised if this took a year to complete, meaning it likely would have to be a experemental feature.

  • 0
    Registered User commented
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    what about bedrock😠