Minecraft Dungeons II really needs screen narration/text-to-speech accessibility, especially for NPC dialogue.
I am legally blind and have been enjoying Dungeons II a lot, but reading the NPC conversations is extremely difficult. The game lets me increase the text size, which helps me see the words, but the larger text no longer fits in the dialogue box. This means I have to repeatedly scroll down and back up through each section of dialogue just to read everything.
This is particularly disappointing because the original Minecraft Dungeons had UI narration/text-to-speech. Removing that accessibility feature in the sequel makes Dungeons II significantly harder for blind and low-vision players to use, especially now that NPCs have more written dialogue.
Please restore the screen narration/text-to-speech functionality from the original Minecraft Dungeons and expand it so that it can read NPC dialogue as well as menus and other UI text.
Large text is helpful, but it is not a replacement for narration for blind and low-vision players.
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