I've been playing Minecraft Dungeons 2 for some time now and I've only noticed that health does not seem to scale with player leveling. Was this intended? I don't mean to sound rude but I'm nowhere near done with the story and playing through normal difficulty and it seems that I'm still taking high amounts of damage from enemies, some even leaving me close to death before I can even get into battle! I am at the recommended power level but I still have to rely on immediately using my health potions when starting a battle. May I suggest adding more health as your character levels up throughout the game? Please take it into consideration. Other than that, I am loving the game so far!
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