Okay. I have been playing MCD2 with my little brother, and he can't get the thought out of his head that I can gift him items and vice versa. I really enjoyed being able to transfer weapons to the other people I played with, especially when I played more than some people, and the RNG would sometimes favor others. I think that this merchant was great in MCD1 and maybe when gifting items to someone, it has a chance to become lucky or something like that where it gets an additional random modifier. Lucky items would only be able to become lucky once, and would salvage for more emeralds or something. Each player could send an item to another player every so often on a timer similar to how players get refreshes for the trader, and could send a single item to each player before the cooldown. I think that as you increase the merchant, the timer for sending items to other players should decrease, possibly be able to send more items between players, and the chance of getting lucky items should go up. You could also have it so that its not that you can send one item to each player, but rather get 2-3 sends that can be used however, and they reset at the cooldown. I also think that you should be able to gift items back to players that gave it to you, but each time a gifted item is re-gifted to any player, it should cost some more emeralds.
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