despite it would have little to no practical use, it is sort of "easter egg" kind of idea
idea is that sheep, as long they have not shaved wool, should be highly resistant or immune to "freezing" effect, if player is protected by leather armor, animal with naturally thick fur should be protected by its own fur, shaved sheep would loose this protection then
"cold variant" of other animals could have set some resistance specifically to this effect then, while regular animals and "warm variant" of animals would still suffer regularly from "freezing" effect
this would make difference between animal variants more than just being reskin with exact same properties
maybe even "warm variants" could suffer more from "freezing" and in return there could be some effect they would resist more while "cold variants" suffering of more, but currently in game isnt any fitting effect other than setting them on fire and it dont make most sense
also if this general resistance/weakness to specific effects would be implemented, it could be extended to mobs like husk, which could also suffer more from "freezing" and such, potentially giving little bonus to players who know what to do, but not too huge so people dont have to rely on learning individual mobs weaknesses or something
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