If a player has the Slow Falling effect, actions such as Ladder use, falling a few blocks, or jumping are not registered by Sculk Sensors that are further than 3-5 blocks spherically. All other noise sources would work as normal, as they aren’t created by heavy-footed players. However, this grants phantoms a new use, and allows players slightly more breathing room while exploring Ancient Cities and Deep Dark. Without making the stealth aspect of the Sculk too trivial.
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