In dungeons 2 it makes plenty of sense why armour doesn’t have 3 slots each like the old game. Swords and bows shouldn’t be limited to one slot and the built in effects don’t really fix that. There would be so much more customization and combination if they had 2 or 3 enchants instead. The cost of enchantment points would automatically make this a more end game choice too. It would easily add more progression to the game that’s actually fun to experiment with. Max level(points) should also be higher than 100.
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