Minecraft dungeons 2 is fast to progress and before you know it it's done. The only thing that would keep player playing is if there was continuous sense on achievement like unlimited level cap so people could grind higher damage weapons and have fun. Since there is no levels to get after 100 cap the game gets boring and combat feels pointless. And there is very little feeling of achievement since the wepons barely get any damage boost after lvl up.
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