I loved the enchantments in Minecraft Dungeons 1 and figuring out ways to combine them to create fun and unique builds. However, I don't find the enchantments in Minecraft Dungeons 2 exciting at all. I've found all of the books and don't really feel like I have anything to do with them. A lot of the fun ones from the first game are gone, and it seems like others were nerfed to create new, less interesting versions.
The only thing that I've come up with for armor is somersault plus a few dynamos, and with my weapon only having a single slot, I'm in an even worse spot. Ender Mines sounded exciting until I tried it and found that they take so long to explode that I and the enemies are all gone long before they have a chance to explode. Range for melee enchantments also seems to be pretty short.
Being powerful is ok, especiall if you've earned it. This game is not competitive; no need to nerf fun in an effort to streamline. :)
*Edit: I get the impression that the devs made the ridiculous decision to try to compensate for lack of weapon enchantments by adding artifacts that act similarly to previous enchantments, but that only wastes artifact slots by forcing players to try to make up for missing enchantments and reduces build variety even further.
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