Right now, most of the enchantments do something on the first, final, or jump attack. While this is really cool for weapons like the war hammer, the pike, gauntlets, and others with long combos feel left out. I want a cool enchantment that does something per hit. Enchantments like radiance and critical hit were so much fun in dungeons 1. Bring something like that to this game. I love the war hammer swirling combo but I want to try other things that are just as strong. I feel like only having 32 limits which weapons can shine. I'm not asking that every weapon be completely balanced and have perfect abilities, I just want more of them to feel this way.
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