Hi, I would like to start this post off by saying that I will be directly comparing this game to the first game, which is a game I hold dearly to my heart and love very much. I also want to say that this is not a post to purely berate MCD2 as I do believe there is much to like. That being said, I would be lying if there were not a not insignificant number of issues I have with the current state of the game.
Things Done Well:
- Jumping mechanics feel fluid and allow environments to be more interesting to traverse
- Open world encounters keep the world feeling alive
- Couch co-op and solo offline play are massively appreciated
- Customizing colors for user interfaces is excellent
- Having an alternate bind for actions good.
For things that I feel need some changes. World needs difficulty levels for farming, constantly scaling difficulty changes viability of items too frequently. Enchants need to be less restrictive as very few are currently usable/effective. More enchants in general need to exist. Don't restrict enchants by gear piece. All effects need to be buffed to compensate for how buff duration outperforms almost all effect bonuses. Give us more detailed item stat pages like damage type, armor value, and weapon damage. We need more enchant slots as the strength of the few good ones like Lightning Surge means the others will never get used. When dodge rolling the game fails to retain the move command and will target things when it shouldn't. That's all, thanks!
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