The tower in Minecraft Dungeons is a great addition to the current game with the ability to fight mobs in rooms set to a theme of a location, I spent a fair amount of time going through it. Recently playing Minecraft Dungeons 2, realised that there wasn't a viable way to get uniques. However, I came up with a perfect addition to Dungeons 2, Trial Chambers!
Trial Chambers would serve a similar niche or role as the Tower in the first game, where the different rooms would be themed around certain various locations while incorporating the copper theme, with the addition of jumping, some rooms would have some parkcore to add verticality and challenge. There would be only 1 or 2 Trial Chambers in the Overworld, changing the layout every week and entering it would use a different avatar for the chambers.
The spawners would function similar to the normal game dropping keys and food after all mobs are defeated, the early vaults would drop regular gear which you can switch out but by the later vaults would drop any random available unique in the game and by completing the final boss of the Trial Chamber would offer the reward of either one piece of gear you collected or one of 3 randomised gear which would add it to the normal game avatar.
This is concept was developted through the many weeks of waiting for Dungeons 2. I hope this would be added to the game. Thank you for reading.
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