The Switch 2 is already known for being comparable to the PS4, as well as being just a bit higher specs than the Steam Deck. Through-out the gameplay of Minecraft Dungeons II, cutscenes can become very choppy, and certain areas (ex: Caves) look very bland, seeming to have few to no shader at all. Don't get me wrong, I already love Dungeons II's gameplay with all my heart, but the Switch 2's version seems almost like it was presented for the original Switch.
To combat this, maybe more Video Settings can be implemented, or even how graphics can be rendered within the Engine can be changed to support how Video is Presented?
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