Why are there no weapon stats? Even Dungeons 1 had this (albiet in a flawed way), and it makes it impossible to judge the strength of weapons without manually trying it against a dummy, which discourages using multiple weapons.
Dungeons 1's stat display was flawed, only giving three vague damage/speed/area (ammo in ranged weapon case), instead of displaying the actual stat used by the game. The changelogs for Dungeons 1 freely used the internal stats, so Dungeons 2 (instead of having no stat display at all) should display the internal stats for each hit of a combo. It should also display the reach stat, which Dungeons 1 lumped in with AoE as "area".
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