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Discuss Minecraft Dungeons II, the action-adventure game set in the Minecraft universe. Share feedback on gameplay, features, progression, combat, and the overall experience. Please use other categories for feedback about other Minecraft games.

77

Remove caps on currency, such as Emeralds Soul Shards & Enchantment Points

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    Registered User commented
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    I agree, the recent emerald increase is nice and all, but useless when moving to soul enhanced items, plus, past level 100 when you're trying to roll the perfect effects on your items, I personally detest every 10 minutes returning to camp to roll 12 times, repeated for ~6 cycles to perfect 1 piece of equipment, PLEASE let me grind them up for gambling if you're not going to give us MORE FUN ways to grind

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    Registered User commented
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    I totally agree! There should not be any caps on the recourses, especially soul shards and enchantment points.

    While I can live with an emerald cap of 99.999 due to there being no real reason to spend them, if the game where to progress in development and change things e.g.:

    An idea I saw was to make re-roll cost be as follows, 

    3 Soul Shards + exponentially increasing emerald cost (capping at maybe 5.000)

     

    When it comes to enchantment points, it's just utterly frustrating to be limited to one set, especially now since it also costs soul shards to do so, and being capped at 100 points. 

    You could perfectly take community demand into account with this by making armor skins aka. Putting a second armor for visuals on top of the one wearing to be an offer at the enchantsmith, costing 10 or even 25 points, the necessary thing being an uncapped recourse limit.

     

    Gosh please implement this stuff till the end of the year... including a storage box/chest. 

    Bye