Core Function: Provides interest-bearing savings, emergency Emerald loans, and acts as a high-security storage authority.
Job Site Block: Safe (Steel Safe)
• Size: Placing two Safes side-by-side merges them into a Large Safe (54 slots).
• Durability: 100% blast, fire, and lava-proof.
• Security: Links to player's Username ID or passcode. Other players cannot open, break, or extract contents using Hoppers. Only the owner and the Banker have access.
Economic Mechanics:
1. Savings: Earn 2%-5% interest every 5 days. High savings grant a "VIP Customer" discount effect.
2. Loans: Borrow Emeralds instantly based on village popularity. Repay within 10 days with minor interest.
Anti-Exploit System:
• Debt Curse: If unpaid, all Villagers globally refuse to trade. Persists through death or changing difficulty to Peaceful.
• Wandering Trader Exception: Unaffected by the curse, acting as the player's sole lifeline to trade items for Emeralds to repay debt.
• Inheritance: If the Banker dies, records stay safe in the unbreakable Safe. The nearest unemployed villager claims the job and inherits the exact debt.
• Cross-Village Ledger: Wiping a village logs debt globally. New Bankers immediately demand repayment before unlocking trades.
Trades:
• Novice: Gold <-> Emerald. Basic savings.
• Apprentice: Small loans (Max 32 Emeralds).
• Journeyman: Sells Safes, higher interest.
• Expert: Large loans (Blocks of Emeralds).
• Master: Sells Bank Bonds for passive Emeralds.
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