Things such as Easy, Normal, and Hard should provide better/worse benefits aside from just +monster hp +monster damage
Additional exp, emeralds, luck/drop chance etc
We don't have the 50 difficulties that the prequel has, however, I wish we had World Tiers you could move up after the campaign is completed. Milestones haven't felt very meaningful, and World Tiers would be Milestones amped up to 100.
Likely there'd only be World Tiers I, II, and III for now. With more coming out with new endgame (Post-DLC)
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