In the upcoming game drop, Freezing will become a proper status effect instead of a simple damage mechanic that's tied to powder snow. So, I propose adding a way to upgrade the infamously useless snow golems by utilizing that exact effect.
A simple concept, really. Snow golems with freezing status effect gain strength, attack, and health buff as long as the effect lasts. They will be immune to any biome heat, rainfall, and water when submerged. They also gain a quick regeneration trait at a rate of half a heart per 4 seconds, and throw ice balls instead of snowballs, making their projectiles stronger and more reliable.
One last trait I'm unsure of adding is making buffed snow golems have Frostwalker-like ability to walk on waters by temporary freezing body of water.
Lastly, buffed snow golems gain a texture indicator: light blue snowflakes embellished in their bodies. Otherwise, they appear like any snow golems.
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