More Crops:
- new crops to help give more variety in player's diets, such as corn, blueberries, Lettuce, etc.
More ways to make food:
- Taking inspiration from mods like farmer's delight (and games like vintage story), why not add a knife, cutting board, frying pan, etc. to give players either a more immersive experience, or more of a process to follow for more rewarding foods.
More food:
- More foods added into the game, it can be anything, just more foods to increase the variety in player's diets
Tuff golem function idea:
- Tuff golems can be given blocks or tools (probably given to them via a player or a stone chest (or crate)) almost similar to a copper golem
- Tuff golems would also introduce some sort of marker block, where the block can be made with or assigned a color, and tuff golems that can reach it and are a matching color to the block can place blocks or use tools to break blocks around the marker block (the block might need to have a directional variant or option)
- tuff golems that come into contact with sculk (or some other material) can become a posable block similar to how copper golems would oxidize, but unlike copper golems, would be able to display their held item in block form
The Agent from education edition
- Possibly adding the agent from education edition to allow players to program a mob for minigames in survival or even a survival friendly way to import builds from other worlds into a different world once programmed
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