Overview & Arena A unique Nether boss resembling a huge Warden (6 blocks tall, 3 wide). It remains in a lava pool (1 deep, 12 wide) inside a round cave (250 blocks², 50 wide, 10 high). HP: 250.
Boss Phases
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Phase 1 (250 HP): Uses Arm Slam only. Normal damage.
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Phase 2 (200 HP): Arrows -20% damage, swords -40% damage. Unlocks Magma Waves.
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Phase 3 (100 HP): Arrows -40% damage, swords +120% damage. Unlocks Rising Tide (uses all 3 attacks).
Attacks
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Arm Slam: Slams ground with arms- 3s interval; Player damage in proximity to slam; flaming rocks (like wither skulls) fall from the ceiling at 2 second intervals above player location.
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Easy: 3 hearts + 3s burn
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Normal: 6 hearts + 6s burn
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Hard: 9 hearts + 9s burn
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Magma Waves: Cups hands into lava then slams them downward- 7s interval; 5-layer checkerboard lava waves spread out to cave wall.
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Easy: 3 hearts + 5s burn
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Normal: 6 hearts + 5s burn
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Hard: 12 hearts + 7s burn
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Rising Tide: Body glows, fully lighting the cave. Lava rises immed. to 3 blocks high across entire cave. Dragon-like fireballs arc at player out of lava 4 blocks away every 3s.
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Easy: 3 hearts + 10s burn
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Normal: 6 hearts + 15s burn
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Hard: 9 hearts + 20s burn
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Defeat & Escape Sequence When killed, it drops a chest on a 5-block pillar containing 10 Ender Pearls. As it collapses, lava rises 1 block every 5s. Players have 35s of high visibility to find the exit before lava fills the cave, and 60s total before the cave collapses completely.
Tip: Bring Fire Resistance Potions and Enchanted Golden Apples!
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