Share your thoughts on features being tested in the latest Bedrock Edition Beta and Preview. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong to other categories.

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The issue with trees in Bedrock Edition (and potential fixes)

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    By the way, this issue could also apply to other decoration features during world generation (I just chose trees as an example because this issue is most apparent for trees). Terrains and biomes at least have chunk-blending to prevent us from noticing any cut-offs at chunk borders (even then, with the issues surfacing from the recent Wilderness Bound drop, it's becoming very apparent that Bedrock Edition's chunk blending is far worse than Java Edition's; therefore, Mojang, please fix this too). Java Edition rarely has any problems with trees being "cut off" at chunk borders because, to my knowledge, it doesn't populate chunks at the far end (bordering unloaded chunks) with trees until chunks beyond them are loaded. However, Bedrock Edition doesn't have this same luxury because of its chunk-saving rule that I mentioned earlier. I was initially planning to write this up on the bug tracker, but apparently, the bug tracker is not for feedback, so I was forced to write it here. However, I think that the chances of Mojang reviewing what I write is wayyy less likely here. Therefore, upvotes would be appreciated. I love this game so much. I want to help in making it even better. But I can't do it without all of you.