Introduce the Crow as an intelligent, atmospheric mob with realistic behaviors, balanced by a functional multiblock Scarecrow.
1. Realistic Behaviors
Flocking & Roosting: Spawn in groups (3–7), perching on village roofs, fences, and high canopies.
Deforestation Grudge: Chopping trees in their territory makes the flock follow you home and circle your roof for 2–3 minutes before dispersing.
Scavenging: Crows circle dead mobs to eat meat drops. If a player dies, they slowly gather loose loot and carry items up to treetop stick Nests (where players can climb up and reclaim gear).
Crop Raids: They peck at unprotected, mature wheat, carrots, and potatoes at dawn.
2. Murder Swarm Defense
Attacking a crow or raiding nests alerts all crows within 32 blocks to dive-bomb the player. Retreating inside a house breaks line of sight until they calm down.
3. Functional Scarecrows
Build: 1 Fence base + 1 Hay Bale with 2 side fences (arms) + 1 Carved Pumpkin (head).
Effect: Emits a 20-block radial aura that deters crows, protecting crops and keeping roofs clear.
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