The “Seed Editor” would be an evolution of the old “Customized” option. It would work as follows:
When the Seed Editor option is selected from the world creation menu, a seed is chosen either randomly or manually by the player, and a preview of the world will appear on screen, in the same style as the map item (a 2D top-down view).
Next, various options would be available to customize the seed as desired, such as:
- The overall size of biomes
- The individual size of biomes
- Biome selector (All biomes, Single Biome, a specific set of biomes, etc.)
- Individual spawn rate for each biome (if multiple are selected)
- Amplified World toggle
- Options for structures, similar to those for biomes (when applicable)
- Player spawn point (Standard or specific coordinates)
- Sea level
- World border size
Once each option has been changed, we can reload the preview so that it reflects the updated settings. Finally, we can save our seed, create our world using the edited seed, and share the seed with other players.
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