I am requesting that Mojang add individual On/Off toggles for specific shader elements (like Bloom, Point-Light Shadows, and Reflections) under the "Custom" menu for Vibrant Visuals on mobile devices.
Right now, running the bundled presets on a phone causes immediate overheating, severe battery drain, and unplayable frame drops. Phones do not need all the heavy processing pipelines active at once. For example, mobile players should be able to:
- Turn off Bloom and Water Reflections entirely to save battery.
- Disable Point-Light Shadows (like torch shadows in caves) to prevent severe stuttering.
- Keep only basic ambient lighting and global sun shadows active.
Giving mobile players micro-control over individual shader elements instead of forced grouped presets would completely fix the optimization issues and make Vibrant Visuals actually on phones.
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