Copper golems should have a system where they store temporary data in this kind, basically there's a thing where a copper golem keeps checking the same chests over and over again, and that's been a problem in my warehouse sorting system, so i think its a good idea to add this because they could store temporary information such as the coordinates of a chest it has checked and the state of the chest, for example, if its holding a copper ingot and it checks a chest, if the chest DOESNT have the copper ingot, it stores that that chest doesnt have the item, so it moves onto other chests that it can detect, and then so on, after checking all the chests in its radius to detect them, it starts over, basically a cycle, it erases the memory then does it again until it finds the chest it needs then erase that memory to start a new sorting cycle.
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