The health bar in Bedrock should have the same animations as in Java.
The bar should flash white when taking damage or during natural regeneration healing.
Additionally, the hearts that are lost should flash to indicate how much health was lost, just like in Java.
Currently in Bedrock, health changes happen instantly with no visual feedback.
This makes combat feel less responsive and makes it hard to tell how much damage was taken.
Please add:
1. White flashing animation during regeneration
2. Red/white flashing animation when taking damage
3. Lost hearts should flash to show the amount of damage taken
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