In the latest version of Minecraft, it's not possible to simply add a custom type of house to villages. This is because of the way villages are structured in the game's data files.
The problem:
Village elements are put into one of a few categories (or pools), like houses, streets, town_centers and more. This is fine, except for the fact that these are .json files. Because everything is defined in the json file of it's category, there's no easy way to manipulate the contents of a category.
The solution:
The categories/pools shouldn't be json files, but instead be folders. Then every element that belongs in that category can be represented with it's own json file. This way, a data pack can add a json file for it's own custom houses, or any structure element for that matter.
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