Device info:
SoC: Snapdragon 8s Gen 3
GPU: Adreno 735
Android: Android 16
Vulkan version: 1.3
Minecraft: Official Bedrock Preview build
Issue:
After enabling Vibrant Visuals (deferred rendering), the game still runs on OpenGL‑ES instead of Vulkan.
Even if all Vibrant Visuals settings are lowered to minimum, there is severe frame drops, high CPU‑GPU overhead and overheating.
Adreno 735 fully supports Vulkan 1.3, just like Adreno 740 which can use Vulkan successfully.
Please add Adreno 735 / Snapdragon 8s Gen 3 to the Android Vulkan compatibility whitelist, so Vibrant Visuals can run with better performance under Vulkan.
No mods or custom texture packs are used.
Screenshot of debug overlay showing OpenGL‑ES renderer is attached.
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