you can gave entities an "group or classes or idon`t know" with commands for example if youwant an complex build out of block displays want to move it with interpolation_duration because its better too controll it how fast how many block but it dont like more than one entity so my idear is with maybe /group add exampleName and than you cann it use its as /tp @g[Name"exampleName"] the grout can all tp (and you can move all block displa move like this)
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