Good afternoon Mojang support,
After coming back to minecraft bedrock on PC, I've noticed that I'm not getting the best utilization from my AMD RDNA3 discrete GPU, and had a few feedback ideas to share:
1. I noticed that that framerate limit can either be set to <60, 60, or unlimited. adding options for 120, 144, or even the ability to set a custom cap limit would be a great addition.
2. Looking at the options beyond Bilinear filtering and TAAU, many AAA games and studios have begun to shift resources to ML-based upscaling methods like AMD's FSR4, as well as modern competitors such as DLSS and XeSS, incorporating some of these technologies would allow users to increase frame rates and visual quality, and is the next step required to take Minecraft into a true next-gen experience.
3. Future integration into SteamOS/ArchLinux - since the release of Valve's RDNA3 based Steam Machine console, Valve has been steadily refining the OS and runtimes, bringing minecraft to SteamOS without having to manually sign in everytime on the launcher to play the game would be nice, those users should be your customers as well.
0 Comments
Please sign in to leave a comment.
Post a new comment: