Subject: Combat Balancing: Buffing Tridents, Spears, Ranged Weapons, and AxesMessage:Currently, the Sword and the Mace dominate the endgame meta because of enchantments like Sharpness, Density, and Breach. Other weapons feel severely underpowered against Netherite armor and need adjustments Trident: Considering how rare it is, its power level is too low. It desperately needs a damage buff and new special enchantment. Furthermore, the "Impaling" enchantment should now make double damage if you are near water or in water. Tridents should also need a new enchantment. The Spear: While the extra reach is great, the standard Jab attack deals far too little damage on the ground. It needs a viable ground-combat buff to compete in standard melee fights.Ranged, maby add some electrical damage to the charged version of the spear up on hit. Weapons: The Bow and Crossbow have very low DPS. The Crossbow lacks a damage-scaling enchantment like Power, making it useless against high-tier armor unless players rely entirely on tipped arrows.The Axe: It remains a boring weapon in long fights. It needs a unique combat enchantment beyond just disabling shields to give it its own identity. Please consider expanding the enchanting system or rebalancing these weapons to create a healthier combat meta and a new meta were there is more diversity.
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