This is not a suggestion to add an amplitude slider, I mean sound *distance* slider.
Some sounds fade too fast with distance (such as pistons), while others (such as wither skull explosions) can be heard from miles away. I think Minecraft should add a slider to change the distance of the sound (in addition to amplitude). That way, the player can set those same pistons so they can be heard from a larger distance, or reduce the wither sound distance to something more manageable.
Also, unrelated to this suggestion, some sounds are unreasonably loud. Endermen are a great example. Enderman sounds are magnitudes higher than most of the other sounds in the game, and that should be tweaked.
0 Comments
Please sign in to leave a comment.
Post a new comment: