My suggestion, as the title suggests, is to change the slime spawning in slime chunks back to low light levels, such as with other hostile mobs (zombies, skeletons, etc). My reasoning for this is that within slime chunks, once you have lit the cave up and no other mob can spawn in the area, it then allows too many hostile slimes to spawn. I have had ideas to create bases in caves, but it becomes too difficult when slimes spawn without any easy method to stop them. The only method I know currently is to place slabs, which limits other building ideas. I would very much recommend changing it so slimes can only spawn in dark areas of slime chunks, similar to earlier versions of the game (within swamp biomes, from my memory). This would make the caves safe once explored and allow creativity and building without being bombarded by slimes as an enemy. Thank you for reading and considering my suggestion!
Please sign in to leave a comment.
0 Comments