The system performs very differently in docked and handheld when using vibrant visuals. A stable 60fps can turn into a rough 30 when removed from the dock, so I think I good solution to this would be giving users two seperate graphics profiles for the two play modes. This means that we wouldn’t have to manually lower our graphics when playing handheld, the game would just detect it and automatically switch. All my testing has been done on a 1080p monitor with the game rendering at 1080p in both handheld and docked
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