The F3 + F6 visualize_entity_supporting_blocks debug renderer can reveal the location of invisible players, undermining the intended functionality of invisibility on multiplayer servers.
Currently, the only practical way for servers to prevent players from using this debug renderer is to enable /gamerule reducedDebugInfo true. However, this also disables or restricts other useful debug features, including coordinates, F3+G chunk borders, F3+B hitboxes, and other F3 information.
Please add a way for server administrators to disable individual debug renderers, particularly visualize_entity_supporting_blocks, without requiring reducedDebugInfo to be enabled globally.
This would allow servers to prevent the unintended detection of invisible players while still allowing legitimate and commonly used debug features such as coordinates, chunk borders, and hitboxes.
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