Minecraft should add a stat system. It would work by allowing the user to upgrade three stats, Strength, Resistance and Stamina. However, to upgrade stats, you need XP and the max stats are around 100. However, the more you upgrade a stat, the more XP levels it requires for the next upgrades. Upgrading the Strength stat allows you to hit harder, obviously, and upgrading the resistance just makes you more durable to attacks, but upgrading the stamina stat allows you to sprint longer by slowing the process of losing hunger. And each upgrade makes you 1.5% times stronger and more resistant, but making XP cost more with each upgrade will balance this out so you don't get too strong too fast. And this would also keep potions relevant, since you can't always rely on upgrading yourself as XP gets more expensive the more you upgrade your stats, but it also keeps the player thinking constantly about whether they'd want an expensive but permanent stackable upgrade 1.5% upgrade on themselves or a slightly cheaper, stronger but temporary one via potions.
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