Dear Mojang Development Team,
To bridge technical gaps between Bedrock and Java editions, we submit this focused request regarding PS5 graphics optimization and high-priority creator tools.
PS5 Performance & Graphics
Dedicated 120 FPS Toggle: Add a native 120 FPS toggle option in Video Settings for PS5 users on HDMI 2.1 displays for smoother competitive gameplay.
High-Priority Parity & Creator Commands
Item & Inventory Manipulation: Add /item replace command parity to dynamically control equipment, off-hand items, armor, and inventory slots via command blocks.
Tick Control System: Support /tick freeze, /tick rate, and /tick unfreeze for map testing, cinematic creation, and gameplay debugging.
Attribute Management: Add /attribute command control for player maximum health, movement speed, attack damage, and entity model scaling.
World Border Parity: Implement /worldborder (set, center, damage) for custom survival maps, mini-games, and world boundary control.
Entity Scaling: Support native scale parameters in /summon commands for custom mobs, mini-bosses, and scaled entities.
Expanded Gamerules: Add /gamerule playersSleepingPercentage to allow smooth multiplayer night skipping across all Bedrock servers.
Creator HUD Control: Support /hud hide and UI customization gamerules to allow creators on controllers to hide specific HUD elements cleanly.
Thank you for your continuous dedication and hard work in empowering the Bedrock creator community!
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