π UI Structure & Grid Topology
The Apple Wood Tabs: Better Inventory Flat View eliminates nested drawers entirely. Every item variant occupies an individual slot side-by-side inside the parent Building Blocks container.
[Sidebar Tabs] β‘οΈ [ Apple Log (64) ] [ Apple Planks (32) ]
β‘οΈ [ Apple Leaves (16) ] [ Apple Sapling (4) ]
βοΈ Core UI Layout Components
- Flat Canvas: A window displaying an open grid layout. Slots are fully expanded.
- Item Cards: Standard 1:1 inventory cells with a quantity layer in the bottom-right corner.
- Search Header: An input field applying a real-time opacity mask to non-matching grid items.
π οΈ Standard UX Interaction Pipeline
[Open Inventory] β‘οΈ [Click Blocks Tab] β‘οΈ [Hover Item] β‘οΈ [Click Slot]
- Hover State: Launches a single-tier tooltip showing item description and technical register ID.
- Left-Click Action: Instantly attaches the full item stack to the player mouse cursor pointer.
- Right-Click Action: Spawns a basic operation lifting exactly half the stack size value.
π» System Configuration Blueprint
json
{
"inventory_style": "flat_view",
"active_tab": "building_blocks",
"item_registry": [
{ "slot": 0, "id": "mod:apple_log", "qty": 64 },
{ "slot": 1, "id": "mod:apple_planks", "qty": 32 }
]
}
Use code with caution.
0 Comments
Please sign in to leave a comment.
Post a new comment: