- Villagers should not depend entirely on the player to survive.
- Villagers should trade with each other based on their professions (e.g., farmers sell food, blacksmiths provide tools).
- Villagers should have a self-sustaining economy that continues even when no player is nearby.
- Villages should be able to survive, grow, and recover without player intervention.
- Villagers should gather at a fixed time and place each day for village meetings.
- During meetings, they discuss recent events such as zombie attacks, villagers who died, resource shortages, and player reputation.
- Based on these discussions, villagers should make collective decisions for the village.
- Villagers should improve village defenses when threats increase (e.g., repairing damage, reinforcing weak areas, or preparing for future attacks).
- Different professions should contribute to the village according to their roles and current needs.
- Villager behavior should adapt to the changing condition of the village instead of following fixed routines.
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