To define functions, you'd have to go out of the game and make special files with special directory structures, which is cool but frankly tedious (especially on mobile devices). There isn't a way to do all this in-game. I would like to propose a new mode for command blocks: Function. In this mode, the command block should have a new text field that shows up, used to name the function. It can also include the first command to execute within the defined function. Chain command blocks following the function command block would go on to list out the other commands in order for the defined function. If possible, it is preferred that just the function command block be able to list out the commands, though designing such a UI might be a pain. To mimic actual function behaviour, conditional mode and delay in ticks should be ignored, however would be a nice plus of course. The defined function can be executed via /function, exactly like .mcfunction files (or accessed via a new command like /module if there are potential issues using /function) Maybe the colour for this mode can be red 🟥 ? Functions are useful in the sense that they preserve context and execute as/positioned/rotated... to where they were called from. Something normal chain command blocks can't do yet (may loose context). Hopefully this gets implemented on both Bedrock and Java, without much too difficulty for the developers! The creator community would find this feature very useful! Thanks for reading!
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