Previously, Mojang collaborated with NVIDIA to launch a Bedrock version with ray tracing, but it has been increasingly neglected lately. As a result, NVIDIA's RTX 50 series GPUs can't fully take advantage of it.
I understand that Vibrant Visuals are the main focus of visual development in the current Bedrock edition. But since they've already released better ray tracing, why not try to maintain that first?
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