I remember that before 1.7.2 Minecraft terrain generation used to consist of lots of big islands with large oceans that separated them. Whilst terrain generation is fine now, I feel that some people would prefer and enjoy this option because exploration could be more interesting, since everything would be separated. Sometimes finding biomes isn't as special because they're more common. Making them a bit rarer this way would make exploration more rewarding.
I think that islands should be a big enough size to feel like continents though. This way the world doesn't feel more deserted over saturated.
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