When you Put a Blaze Rod Under a Heavy Core It Makes a Burning Mace (OG Mace Is Renamed To Tempest Mace). A Burning Mace has 4 Base Damage. And Sets your opponent on fire if the fall is more than 75 blocks
With The Tempest Mace you have Wind Burst, but with the new Burning Mace There Is no Wind Burst but instead it has Inferno.
With The Inferno Enchant (Also Going Up to 3) You get Fire Resistance (0.80 Seconds for Inferno 1, 1 Second For Inferno 2 and 1.15 Seconds for Inferno 3) on hit and You Regain 1 Health (1 Half Heart) For Every 10 Blocks You Fall From. (If It Gets In the Game It Can Be Buffed and De-Buffed) So 10 blocks would heal 0.5 Hearts 100 Blocks would heal 5 Hearts and and fall that's higher than 200 blocks would get you back to full health (In Vanilla with no commands).
I think the Update it comes in could have a few changes to the nether overworld (You could even do it all over again with a new mace, a new mob, probably a new structure and a new enchant!) and I think it would be a cool addition to the base game (Or you could just make an official mod for it)
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