Hi,
I am a Minecraft Java 1.26.2 player using a Raspberry Pi 4. I have been testing the new Vulkan renderer, but I cannot use it because the V3DV Vulkan driver does not currently expose the required features shaderDrawParameters and multiDrawIndirect.
Would it be possible to make these features optional, or provide a compatibility fallback path for GPUs/drivers that support Vulkan but do not expose these specific features?
This would allow devices like the Raspberry Pi 4 to use Vulkan with potentially reduced performance instead of falling back completely. It should run even if opengl is removed.
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