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1. Mob Specifications
· Spawn Biomes: Exclusively in Savanna and Sunflower Plains.
· Spawn Conditions: Y-level 60–90, light level above 9.
· Group Size: 3–5 per herd (20% chance to spawn alone).
· Health: 40 hearts (80 HP).
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2. Behavior
· Default State: Neutral (passive unless attacked).
· Pack Retaliation: Attacking one bison enrages the entire herd for 15 seconds.
· Charge Attack: Stomps for 2 seconds (visual gray particle warning), then charges at 7 blocks/second, dealing 6 damage (3 hearts) + knockback of 8 blocks.
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3. Drops (Affected by Looting Enchantment)
Item Base Chance Max Quantity
Horn (intact) 35% 1
Leather 100% 1–2
Bone 50% 0–2
(Broken Horn, Thick Hide, and Horned Helmet have been removed)
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4. Crafting: Mountain Horn (Instrument)
· Recipe: 1 Intact Horn + 3 Iron Ingots + 1 Dragon's Breath.
· Crafting Grid Layout: Intact Horn in top-center slot, 3 Iron Ingots across bottom row, Dragon's Breath in center slot.
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5. Mountain Horn Abilities
· Primary Effect (Fear): When played, all weak mobs (Zombie, Skeleton, Spider, Creeper, Ghast, Piglin) within a 20-block radius are inflicted with Fear for 8 seconds, causing them to flee.
· Secondary Effect (Buff): Grants Haste for 3 seconds to the player and all allies within a 15-block radius.
· Special Ability: If played at an altitude above Y=100, summons a lightning strike at the targeted location (Cooldown: 3 minutes).
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6. Global Cooldown: 30 seconds between each use.
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