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4

Changing "Bonus Chest" option to Abandoned Campsite Spawn

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    Registered User commented
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    Agreed, if selected then world's pawn should move to the abandoned camp nearest to 0,0; or maybe the game could use the /place structure algorithm to make a new one at the existing pregen world spawn.

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    Registered User commented
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    There should be an option to do both as well. Where the bonus chest would spawn separately, but nearby the abandoned camp structure, as an added bonus for whoever got into the world first.