clubs should be added as an early game craftable pseudo-mace, dealing more damage through armor and more damage based on vertical velocity, but weaker than maces, with capped damage and slower attack speed, but they should be able to have an enchantment that gives them a cone that they target mobs in, instead of a line, making them better at hitting enemies, clubs should deal the same base damage as a pickaxe, both maces and clubs should have a secondary attack that is an overhead swing, knocking enemies back and dealing damage in an aoe, the knock back is negligible without wind burst, but is equal t that of a wind charge when using wind burst 3, throw able daggers that stack to 16 should also be added, with the ability to throw them in your offhand and attack or throw them in your main hand, when holding them in your main hand they take both hands and fire-rate is (nearly) doubled, melee damage is the same as the shovel.
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