armor should have upgraded variants of every type like how netherite does, the varients should be studded leather, scalemail, bronze, electrum, and steal, adding tin to upgrade leather and copper, silver being added to gold, steal being added to iron (steal ingots being made the same way as netherite but with four iron and four coal), and iron being added to chainmail, silver should be as common as gold but moved up and being more common in jungle biomes, which is accurate to real life and an homage to the silver rush like how gold is more common in mesas as an homage to the gold rush, templates should spawn in basic structures like villages and dungeons for all but steal, which would only spawn in either woodland mansions or strongholds, leggings should be able to be enchanted with a double jump enchantment unique to trial chambers, silver should be able to be added to weapons in the smithing table with a smithing template and should increase damage against specifically pillagers. scrubbing sharpness/smite/bane of arthropods and there should be a block similar in use to the stonecutter that makes weapons change appearance (but no change in color), with most being taken from mcd and ores being added to choose the color of highlights
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