The new "Vibrant Visuals" shader is too heavy for consoles and mobile devices, causing severe frame drops. More importantly, the colors and lighting are a 180-degree departure from Minecraft's iconic cinematic trailers.
We don't need heavy PBR physics. We want Mojang to bridge the gap between trailer animators and game developers to deliver a 100% copy-paste replica of the trailer's visual art style. We need the exact same sky colors, deep shadow tones, rich color saturation, and unique atmospheric depth across every single dimension.
Key Requirements:
1. Copy-Paste Lighting & Saturation: The sun’s exact color, warmth, and the vibrant saturation of all blocks must match the official trailers perfectly, making the game more beautiful and beloved.
2. Pure Black Ink Shadows: Caves and dark areas must have absolute contrast and deep, dark shadows, creating incredible depth instead of the current blurry gray tint.
3. Iconic Torch & Sun Glow: Torches must emit that highly concentrated, warm orange bloom, and sunlight must cast sharp cel-shaded shadows without burning device performance.
4. Flexible Settings: Include scalable graphical options so this breathtaking trailer-style lighting can run smoothly on all devices from low-end mobile to high-end consoles.
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