I would like a new structure called the "Wandering Shop".
This structure would generate randomly in the world, far away from villages. Inside, there would be a shopkeeper who trades useful items such as food, tools, blocks, and other supplies.
Unlike villagers, the shopkeeper could accept different items as payment, not only emeralds. This would make exploration more rewarding and give players another reason to travel long distances.
The shop could have different designs depending on the biome and contain unique trades that cannot be found in villages.
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